Turn Undead – This amazing spell makes all undead units within a radius flee from Ailsa.Since these spirits are magical by nature, they can also do tremendous damage to most human and undead units. All these units are floating in mid-air which allows them to go through impassable terrain. Summons – Ailsa can summon Ancestors, Gatekeepers, and, finally, Sentinels.It adds +6 mana at the start of each battle so you’ll have some extra points to spare without having to control a mana pool. Rune-Bound – This is easily the most important hero skill to get in Fantasy General 2.Ailsa uses ranged magic attacks and spells. It improves the morale of all units within a radius of three hexes.įalirson’s sister is a blind witch and you’ll be able to recruit her early in the game as part of the story. Rally – This is a free action (so it won’t use up your movement or attack).Even better is that units don’t lose as much experience points if they suffered some trooper deaths at the end of a fight. You’ll start with recruits that are slightly leveled-up. Drill and Drill II – You’ll get these both while going for the war camp and supply perks anyway. ![]() This functions similar to a castle so you can replenish dead troops. However, Falirson also has the “Construct War Camp” ability which places a camp on a nearby hex. During a battle, you can replenish units to full while they’re standing inside a castle at the cost of gold. Finishing a mission when units have dead troops will incur a loss of experience points.
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